Top 10k strings from Chuckman (1983)(Mastertronic)[a3][re-release].z80 in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [Z80] /

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   1 you.Scattered around the maze
   1 you,booties don't like roller
   1 you may view 1 sixth of the maze
   1 without a toolkit will result in
   1 will then appesr somewhere else.
   1 will have to be picked up again.
   1 will determin your ability to
   1 which;if you try to negotiate
   1 turn red if you are travelling
   1 times the amount shown in normal
   1 time gets short and provided you
   1 the top right hand corner will
   1 the maze.the pit will always
   1 the "boots" cannot pass over any
   1 skates.Boots can also be trapped
   1 should you encounter a pair of
   1 should allways try to avoid the
   1 regulary will keep your super
   1 play:1..hard  3..easy
   1 play.By pressing the "space" key
   1 pit and continue,however the pit
   1 pick up a toolkit,this can be
   1 of these then you may fill the
   1 objects or pits.To dig a pit you
   1 must first obtain a shovel,these
   1 maze will be generated.If your
   1 maze the more energy you use.
   1 maze is approximately sixty
   1 item at a time and once used
   1 in the wrong direction (levels 2
   1 hero.And then of course there
   1 hero alive.You only have a
   1 he gets tired skateboarding
   1 he doesn't he tends to die.
   1 have a toolkit;the "CHUCKMAN" in
   1 full of sand,if you posses one
   1 found somewhere in the maze.The
   1 fly,but the author isn't totally
   1 evil,there are also wheelbarrows
   1 energy.To do this you must first
   1 energy so he must eat because if
   1 each bomb-so don't hang about.
   1 defuse the bombs in the maze
   1 death will be inevitable.You
   1 certain amount of time to defuse
   1 carry a roller skate about with
   1 can be found scattered around
   1 by digging pits around them.Now
   1 bowls of food,which if eaten
   1 boots.There is one safegaurd
   1 boots you will be stomped and
   1 boots patrolling the maze,
   1 befor you run out of time and
   1 around the maze and uses up
   1 are the little snags to hinder
   1 are several bottemless pits
   1 appear behind you.Now the
   1 an untimely end for your good
   1 against the boots and that is to
   1 You may only carry one of each
   1 You may also dig pits because
   1 WHEELBARROW
   1 The object of Chuckman is to
   1 TODAYS HIGH SCORES
   1 THE LETTER,DOWN  TO DECREASE THE
   1 Scattered around the maze are
   1 PRESS ENTER
   1 PRESS ANY KEY
   1 PRESENTS FOR THE 48K SPECTRUM
   1 MASTERTRONIC
   1 LETTER  AND  FIRE  OR  SPACE  TO
   1 INSERT THE LETTER IN THE  TABLE.
   1 INITIALS BY USING UP TO INCREASE
   1 IF YOU  REACH ONE OF THE TOP TEN
   1 However the more you view the
   1 HIGH SCORES YOU MAY  ENTER  YOUR
   1 F...INSTRUCTIONS
   1 E...KEYBOARD
   1 D...KEMPSTON
   1 Chuckman is just like any of us,
   1 CHUCKMAN BY K.BAKER
   1 CHUCKMAN  
   1 CCI1000CCI1000CCI1000CCI1000CCI1000CCI1000CCI1000CCI1000CCI1000CCI1000
   1 C.C.I. LTD
   1 C...LEVEL 3
   1 B<B><~8<<8D
   1 B...LEVEL 2
   1 Attempting to defuse the bomb
   1 After defusing 8 bombs a new
   1 A...LEVEL 1
   1 0111626000444222111
   1 .VIEW MAZE
   1 (B....RIGHT
   1 &3 only).There are 3 levels of
   1 "boots",there are five pairs of
   1  KEM FIRE..
   1  HARD LUCK BUSTER!...GAME OVER HOWEVER YOU HAVE BEATEN TODAY'S HIGH SCORE  PLAY CHUCKMAN AGAIN YOU CAN DO BETTER!  GAME OVER TRY AGAIN!  C.C.I.PRESENTS CHUCKMAN THE BEST IN SOFTWARE 
   1  CAP SHIFT.